Fill-Nodes
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Nodes in this pack
🎨 FL Path Animator
- FL Path Animator
Creates animated shapes that follow user-drawn paths. Open the path editor to draw trajectories on a reference image, then shapes will follow these paths over time. Outputs WAN ATI-compatible coordinate strings with proper 121-point resampling for stable video generation.
🏵️Fill Nodes/Audio
- FL Audio Beat Visualizer
- FL Audio BPM Analyzer
- FL Audio Crop
- FL Audio Drum Detector
- FL Audio Envelope Visualizer
- FL Audio Music Video Sequencer
- FL Audio Reactive Brightness
- FL Audio Reactive Edge Glow
- FL Audio Reactive Envelope
- FL Audio Reactive Saturation
- FL Audio Reactive Scale
- FL Audio Reactive Speed
- FL Audio Segment Extractor
- FL Audio Separation
- FL Audio Shot Iterator
🏵️Fill Nodes/experiments
- FL Color Picker
🏵️Fill Nodes/games
- FL BulletHell Game
- FL Tetris Game
🏵️Fill Nodes/Image
- FL Anime Line Extractor
- FL Image Add To Batch
- FL Image Blank
- FL Image Crop
- FL Image Size
🏵️Fill Nodes/Ksamplers
- FL Sampler String XYZ
- FL Scheduler String XYZ
🏵️Fill Nodes/PDF
- FL Text To PDF
🏵️Fill Nodes/Prompting
- FL MadLib Generator
- FL Prompt Basic
- FL Prompt Multi
- FL Prompt Selector
- FL Prompt Selector Basic
🏵️Fill Nodes/Utility
- FL Float
- FL Float to Int
- FL Int to Float
- FL Math
- FL Path Type Checker
- FL Random Number
- FL Switch
FL_Switch allows you to choose between two processing paths based on a switch value. The node only evaluates the path that is selected by the switch value. - If switch = False: on_false is evaluated and returned as output, on_true is not evaluated - If switch = True: on_true is evaluated and returned as output, on_false is not evaluated This node is useful for creating conditional workflows where you want to process data differently based on certain conditions, and you only want the selected path to execute.
- FL Switch Big
FL_Switch_Big allows you to choose between multiple processing paths based on a switch condition. The node only evaluates the path that is selected by the switch condition. - The switch_condition is compared against each case value - If a match is found, the corresponding input is evaluated and returned - If no match is found, input_default is evaluated and returned - Inputs that don't match the condition are not evaluated This node is useful for creating conditional workflows with multiple branches.
🏵️Fill Nodes/VFX
- FL Image Pixelator
🏵️Fill Nodes/Video
- FL Video Cadence Compile
Takes a cadence list (frame counts) and a directory of video files. Crops each video from the middle to match its cadence frame count. Concatenates all processed frames into a single image batch. Handles errors like count mismatches or dimension inconsistencies.
🏵️Fill Nodes/WIP
- FL Animated Shape Patterns
Creates animated geometric shape patterns with various algorithms. Generates a batch of images with shapes arranged in interesting patterns.
- FL Wan Video Blender
Blends two input videos with a cross-fade. The resolution of the second clip is resized to match the first.
- FL Wan Video Blender 3-Way
Blends three videos with cross-fade transitions. Perfect for input → continuation → end workflows. All videos resized to match first video.
- FL Wan Video Continuation Blender
Blends videos with a continuation video that has embedded overlaps. Automatically strips overlap frames to prevent duplication. Use this after FL_WanVideoContinue.
- FL Wan Video Continue
Creates a continuation video with symmetrical overlap - uses last N frames from input video at start and first N frames from end video at end.